|
Patrick "Pat" Phelan (born 1970) is a video game audio composer, manager, and producer. ==Background== At the age of 11, Phelan's parents presented him with a Commodore VIC-20. He learnt how to programme and began to write games. At age 13, he got his first synthesizer, a Korg MS20 and learning how to program the MS20’s patch bay gave him his grounding in understanding the fundamentals of sound synthesis. A few years later, he was bought a Commodore 64. Soon there was a confluence between his gaming obsession his love for sound and music. Influenced by Rob Hubbard and Ben Daglish, Phelan began to write music specifically for games. When he progressed to the Atari ST, Phelan began collecting keyboards and using the ST's built-in MIDI connectors, started to sequence complex arrangements, classical scores as well as audio for high-powered games. In the early 1990s, Phelan joined Gremlin Graphics, and was involved in the development of Zool. Later on, he took on other responsibilities and managed the audio department before eventually moving into more senior creative roles. Phelan left to set up Full Circle where he provided audio solutions for games, music for TV, consultancy and games design services. His clients included Infogrames, Climax, Headfirst and The BBC. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Patrick Phelan (composer)」の詳細全文を読む スポンサード リンク
|